tag:blogger.com,1999:blog-6172022980459437916.post2220161228624647332..comments2014-04-11T03:25:37.351-07:00Comments on Allison Unzipped: Storyboards and Prototypesallisonhttp://www.blogger.com/profile/06742925311569613193noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-6172022980459437916.post-58433104705852614372013-02-24T16:22:14.991-08:002013-02-24T16:22:14.991-08:00Hmm...not quite sure what you're asking. I don...Hmm...not quite sure what you're asking. I don't know what you mean by "rich man/poor man." Maybe you're playing a version of spades I've never played! The books will be manually entered by the user, so it's not something the game will have to inherently "know." I think putting in a full library of rules could be a little more space-consuming than I want, but maybe at least a section with "this is how the scoring works on this game." That way you could play different versions of the same game, and the app wouldn't have to change. For example, some people play with Ace high, others add jokers and such. Either way you play, though, there are still 13 tricks in a round, so it doesn't matter.allisonhttps://www.blogger.com/profile/06742925311569613193noreply@blogger.comtag:blogger.com,1999:blog-6172022980459437916.post-24039161696458246962013-02-22T01:12:07.378-08:002013-02-22T01:12:07.378-08:00Nice work Allison!
The paperless-card-game-score-t...Nice work Allison!<br />The paperless-card-game-score-tracker thing is sheer brilliance! When I play spades with friends or family, we always burn through at least a few dozen sheets of paper (Most of my more elderly family members write larger for some particular reason, I can't understand.)<br /><br><br />My only question is - how are you going to manage creating the app so it is smart enough to know how to score the game a player is playing! (How will it know the difference between who is rich man or poor man AND THEN knowing how many 'books' someone has in another game of spades?) Perhaps a library of rules will be in place? Curious to see how it turns out so I can throw it in my app collection.Anonymoushttps://www.blogger.com/profile/07318837763318115623noreply@blogger.comtag:blogger.com,1999:blog-6172022980459437916.post-9383073158520489372013-02-20T13:13:49.280-08:002013-02-20T13:13:49.280-08:00Great questions! For spades and hearts, while ther...Great questions! For spades and hearts, while there are ways to play the games with fewer than four people, in general those are incredibly uncommon. For dice and dominoes (and the other rare card game I'm going to include), there will be a selector for the number of players.<br /><br />And with regards to the number of tricks...this isn't actually a game, just a scorekeeper, so there wouldn't be any automatic recording of the number of tricks. Did that answer your question?allisonhttps://www.blogger.com/profile/06742925311569613193noreply@blogger.comtag:blogger.com,1999:blog-6172022980459437916.post-5999699657010526172013-02-19T06:45:45.842-08:002013-02-19T06:45:45.842-08:00Great point of view; going paperless is awesome, a...Great point of view; going paperless is awesome, and your storyboards are really clear - great to see you using the star people :-) Regarding the prototypes, do there always need to be four players? Perhaps I'm not familiar with the particular games you are describing - I know dominoes just needs two, but maybe I don't know spades. The second prototype definitely feels like it would be easier to navigate. If spades is the game I think it is, doesn't the number of tricks you make get implicitly recorded by the number of cards you get when you take them ...?Sam Josephhttps://www.blogger.com/profile/10788506730233381803noreply@blogger.com